Softball Rules

  • Ten (10) eligible players constitute a team.  A team must have a minimum of eight (8) eligible players present in order to begin a contest.  The umpires are not obligated to wait more than five (5) minutes from the scheduled starting time, or from the end of the previous game, to declare a forfeit.
  • A game shall consist of six (6) innings or fifty (50) minutes.  The 50 minute time limit shall begin with the first pitched ball to a batter.  When the 50 minute buzzer sounds the game ends at the end of the inning. Extra innings will only be played during play-offs. A new inning begins after the home team's third out.
  • All bats used must be ASA certified Softball bats. Men must use men league certified bats, and women may choose to use either men or women league certified bats.
  • No metal cleats or spikes will be allowed.
  • A legal pitch must be released underhand, below the hip, with a noticeable arc.  The arc, must be higher than the batter’s head and not more than twelve feet from the ground.  A "strike" shall be called if the pitch meets the above requirements and…
              Is swung at and missed or fouled by the batter; or

              Contacts the Home Plate or Extension (orange pad behind the plate).
  • Otherwise the pitch shall be called a "ball".  Four "balls" to a batter shall result in a walk.
  • Three "strikes" to a batter will result in a strike-out.
  • If the count is 3 balls and 0 strikes, the "3 and 0 rule" will take effect.  This means that the next pitch is a strike regardless of where it lands.
  • A fouled ball on the third strike is a strike-out.
  • The batter is “out” if he steps on the plate during his swing.
  • A batter must swing at the ball when contact is made.  Half swings and bunts are illegal, and if this results in a fair ball, the play is dead and the batter is out.
  • A runner may not leave the base until the pitched ball crosses the plate.  If he does so and the ball is hit fair by the batter, the play is dead and the runner is out.
  • On an overthrow that causes the ball to go out of play, all runners shall be awarded the base they were headed for plus one more base.  Sometimes a ball is obviously out of play, as it leaves the field by a considerable distance.  There are other times when it is not so clearly out of play, such as when the fence stops it.  The umpires shall make a decision as to whether or not the fence stopped the ball from going a considerable distance further, or if the ball would have probably come to rest in that proximity anyway.
  • The Infield Fly rule may be called by the umpire. The rule states that if there is fly ball that the infield can easily catch, and there are possible force outs on 3rd or home, the umpire may call "Infield Fly" or "Batter Out", before the ball is caught. This call causes the play to proceed as if the ball were caught, whether it was caught or not, and prevents the infield from intentionally dropping it to force out multiple runners.

Base Running:

  • Interference: If the runner blatantly interferes with a fielders attempt to make a play he will be called out. A fielder has the right to go into the base path when he has the ball or when he is in the act of fielding the ball. If accidental contact is made under these circumstances the umpire will decide if the runner will be awarded the next base because he was obstructed.
  • Obstruction: If a fielder illegally hinders a runner then the runner will be awarded an extra base. See above for when a fielder can legally be in the base line. A runner is considered to have been obstructed if a fielder who does not have the ball, or is not currently attempt to field the ball is in his way in a run down situation, or any other situation in which the fielder is in the way but not yet fielding a thrown ball or holding the ball.
  • If a runner leaves the baseline to avoid being tagged he is out.
  • When running the bases, the runner shall have as his goal the avoidance of contact with fielders, if possible.  If a base runner deliberately initiates contact he shall be called out.   A runner may not leave the base path to avoid being tagged out.  A runner may leave the base path when there is no chance of a play on him.
Teams may bat as many players as they choose.  However, they must maintain the order for the entire length of the game.  

Sweepstakes – only in case of a tie till this point

  • Every team will earn 20 points for participation (up to 40 points per living area).
  • Play-off points. Determined by the final standings, each team that qualifies for the play-offs will receive 10 points. 
  •  Championship points. Following post-season play the championship team will receive an additional 25 points, and the runner-up will receive 10. 
  •  Forfeit points. 15 points will be deducted from a team’s point total for any scheduled contest they forfeit.

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